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ut improving the capability of software teams to successfully deliver working software, ways of so doing
Software Design for Flexibility
The purpose of the Smalltalk project is to provide computer support for the creative spirit in everyone. Our work flows from a vision that includes a creative individual and the best computing hardware available. We have chosen to concentrate on two principle areas of research: a language of description (programming language) that serves as an interface between the models in the human mind and those in computing hardware, and a language of interaction (user interface) that matches the human communication system to that of the computer. Our work has followed a two- to four-year cycle that can be seen to parallel the scientific method:
Build an application program within the current system (make an observation)
Based on that experience, redesign the language (formulate a theory)
Build a new system based on the new design (make a prediction that can be tested)
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You use the community supported version of the original Shaarli project, by Sebastien Sauvage.